Cinco: Ancestry Feats
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Feats are a big hit, turns out! I’m bringing back level 0 ancestry feats
because I can tell my friends just wanted *more* to play with. “I don’t
like com...
Marathon - The (Solo) Review
-
I won't bury the lede here; Is *Marathon* good? Yes, absolutely, I
legitimately adore this game, got my money's worth and see it in many ways
as a triumph ...
Rating Every Room in White Plume Mountain
-
I review every single room (and some non-rooms) in the original funhouse
dungeon and describe what makes them work or not work and what is worth
stealing f...
your commanding officer
-
we fight a child's war. how glorious! how fun!
mister montpied i think
adventure time should probably be about this guy idk maybe it is i dont
really kno...
Bloggies Debrief and Thanks
-
Another year and the Bloggies have come and gone! I'm very pleased to have
taken home some medals in the *Best Series *category!
*Gold*: The Designing Du...
Settlement-Oriented Sandboxes
-
Among the OSR blogosphere, there’s a lot of advice about how to make a
sandbox. A whole lot of them involve breaking out a hexmap and populating
it, crea...
"And next year.. Queen Mab.."
-
Man this took a long time. My earliest development notes date back to July
2020. This was originally meant to be an adventure.
The idea came in at almost t...
Talking to the Dungeon
-
Prepping dungeons is hard and while I’ve read a lot of great modules, I
never seem to remember what I loved about them other than the vibe. So now,
whene...
Navigation Games
-
*Dungeons & Dragons* began as a game about exploring mazes, trying not to
get lost as you navigate spaces with complicated layouts. At some point,
these ...
The Sacrament of the Minotaur
-
This is the first of a small series of posts which will be about how I am
running Luke Gearing’s *Gradient Descent *in my Mothership home campaign.
This ...
Cataphracts Design Diary #4
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*Cataphracts commanders: there is no actionable intelligence in this post.
Read on. Previous design diaries: Entry #1, Entry #2, Entry #3.*
After many mo...
Monologue Games
-
Not all RPGs are a conversation I’ve had this maddening…koan, I guess,
spinning around in my head for a couple weeks now. It came from a buddy
being comple...
The Future - 2026
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A Dyson Logos Classic
*This post was written as a "Secret Santicore" response to the
Dododecahedron's request : "**What are your hopes for the future of th...
Year Over Year - Endies 2025
-
I feel funny writing a wrap up/looking forward post but I'm doing it.
First: thank you everyone for your support this year and for
playing/reading my adv...
Rings Of Reminder
-
It wasn’t an existential threat like it was for many—but 2025 was for me
still quite a wrestle. The past two years have been.
I am still not over stuff t...
In 2025 I played twenty-nine role-playing games
-
The year is almost over,
and I didn't do a *lot* of blogging here, regrettably. Turns out I can't
really juggle a day job, a crowdfunding campaign, and a ...
TTRPGs That are Actually Fun to Prep
-
It’s helpful to find a media reviewer with clear preferences. If you know
what that person likes, then their review is much more useful to you. “She
hates ...
Expanding Injury in Cairn (and elsewhere)
-
Exploring options for critical damage, scars and wounds across Cairn 2E
(and other Odd-like ttrpgs).
Cairn 2E is my second most Wardened system of 2025 (...
The Sunsetters Agents – Retrospective on Delta Green
-
Havoc, our Handler for a Delta Green campaign (my first play report of it
is here), is a passive-aggressive little bitch about the lack of play
reports. He...
Blogs on Tape season 6 has begun!
-
Hi everybody! Its been a minute. How are you? Everything is awful all the
time? Horrors never cease? You’re being driven mad by the weight of the
unfathoma...
BLOGGIES 2024 Concludes!
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The Bloggies 2024 have come to a close, and what an incredible celebration
of TTRPG blogging it has been! A phenomenal range of talent, creativity,
and p...
Folie à Trois: Trophy Gold
-
Below is a shared review of *Trophy Gold (2022)*, a fantasy adventure game
designed by Jesse Ross and published by The Gauntlet. Although it is
informed ...
Carrion
-
*Carrion is the endless city. Time began in*
*Carrion, and in Carrion shall it end.*
*When the world was new, the Hornèd*
*Mother's child, the demiurge Cann...